Files
cpl_cpp-project/BitBoard.hpp
2022-12-23 23:57:29 +01:00

295 lines
8.4 KiB
C++

#ifndef CHESS_ENGINE_BITBOARD_HPP
#define CHESS_ENGINE_BITBOARD_HPP
#include <cstdint>
#include <ostream>
#include "Square.hpp"
enum DefinedBoards : uint64_t {
AFile = 0x0101010101010101,
BFile = AFile << 1,
CFile = AFile << 2,
DFile = AFile << 3,
EFile = AFile << 4,
FFile = AFile << 5,
GFile = AFile << 6,
HFile = AFile << 7,
Rank1 = 0x00000000000000FF,
Rank2 = Rank1 << 8,
Rank3 = Rank1 << 16,
Rank4 = Rank1 << 24,
Rank5 = Rank1 << 32,
Rank6 = Rank1 << 40,
Rank7 = Rank1 << 48,
Rank8 = Rank1 << 56,
WhiteCastlingRank = (1ULL << A2) - 1,
BlackCastlingRank = (~1ULL << H7),
CastlingRanks = WhiteCastlingRank | BlackCastlingRank,
CastlingSquares = (WhiteCastlingRank | BlackCastlingRank) & (CFile | GFile),
};
class BitBoard final {
public:
using U64 = uint64_t;
BitBoard(U64 v = 0);
explicit constexpr operator bool() const {
return mBoard != 0;
}
explicit constexpr operator unsigned int() const {
return mBoard;
}
explicit constexpr operator unsigned long() const {
return mBoard;
}
explicit constexpr operator unsigned long long() const {
return mBoard;
}
operator void *() const {
return (void *) mBoard;
}
// Relational operators
constexpr bool operator==(const BitBoard &rhs) const;
constexpr bool operator!=(const BitBoard &rhs) const;
constexpr bool operator<(const BitBoard &rhs) const;
constexpr bool operator>(const BitBoard &rhs) const;
constexpr bool operator<=(const BitBoard &rhs) const;
constexpr bool operator>=(const BitBoard &rhs) const;
// Logical operators
constexpr bool operator!() const;
constexpr bool operator&&(const BitBoard &rhs) const;
constexpr bool operator||(const BitBoard &rhs) const;
// Bitwise operators
constexpr BitBoard &operator&=(const BitBoard &rhs);
constexpr BitBoard &operator|=(const BitBoard &rhs);
constexpr BitBoard &operator^=(const BitBoard &rhs);
constexpr BitBoard &operator<<=(const BitBoard &rhs);
constexpr BitBoard &operator>>=(const BitBoard &rhs);
BitBoard operator~() const {
BitBoard result(*this);
result.mBoard = ~mBoard;
return result;
}
friend BitBoard operator^(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator|(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator&(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator<<(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator>>(const BitBoard &lhs, const BitBoard &rhs);
// Arithmetic operators
constexpr BitBoard &operator+=(const BitBoard &rhs);
constexpr BitBoard &operator-=(const BitBoard &rhs);
constexpr BitBoard &operator%=(const BitBoard &rhs);
friend BitBoard operator+(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator-(const BitBoard &lhs, const BitBoard &rhs);
friend BitBoard operator%(const BitBoard &lhs, const BitBoard &rhs);
// Stream operator
friend std::ostream &operator<<(std::ostream &os, const BitBoard &board);
constexpr void clear(unsigned i);
constexpr void set(unsigned i);
BitBoard north() const;
BitBoard northEast() const;
BitBoard northWest() const;
BitBoard east() const;
BitBoard south() const;
BitBoard southEast() const;
BitBoard southWest() const;
BitBoard west() const;
BitBoard northFill() const;
BitBoard southFill() const;
BitBoard fileFill() const;
static BitBoard bishopAttacks(BitBoard pos, BitBoard empty);
static BitBoard rookAttacks(BitBoard rooks, BitBoard empty);
static BitBoard queenAttacks(BitBoard queens, BitBoard empty);
static BitBoard kingMoves(const BitBoard kings);
static BitBoard castlingMoves(BitBoard kings, BitBoard rooks, BitBoard empty);
static BitBoard knightMoves(BitBoard knights);
static BitBoard pawnNorthAttacks(BitBoard pawns, BitBoard targets);
static BitBoard pawnSouthAttacks(BitBoard pawns, BitBoard targets);
static BitBoard pawnNorthMoves(BitBoard pawns, BitBoard empty);
static BitBoard pawnSouthMoves(BitBoard pawns, BitBoard empty);
static BitBoard fromIndex(unsigned i);
// Returns the number of trailing 0-bits in b.
// WARN: Check for 0!
unsigned lsb() const;
unsigned pop();
constexpr int count() const;
private:
U64 mBoard = 0;
};
// Relational operators
constexpr bool BitBoard::operator==(const BitBoard &rhs) const {
return mBoard == rhs.mBoard;
}
constexpr bool BitBoard::operator!=(const BitBoard &rhs) const {
return !(rhs == *this);
}
constexpr bool BitBoard::operator<(const BitBoard &rhs) const {
return mBoard < rhs.mBoard;
}
constexpr bool BitBoard::operator>(const BitBoard &rhs) const {
return rhs < *this;
}
constexpr bool BitBoard::operator<=(const BitBoard &rhs) const {
return !(rhs < *this);
}
constexpr bool BitBoard::operator>=(const BitBoard &rhs) const {
return !(*this < rhs);
}
// Logical operators
constexpr bool BitBoard::operator!() const {
return !mBoard;
}
constexpr bool BitBoard::operator&&(const BitBoard &rhs) const {
return mBoard && rhs.mBoard;
}
constexpr bool BitBoard::operator||(const BitBoard &rhs) const {
return mBoard || rhs.mBoard;
}
// Bitwise operators
constexpr BitBoard &BitBoard::operator&=(const BitBoard &rhs) {
mBoard &= rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator|=(const BitBoard &rhs) {
mBoard |= rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator^=(const BitBoard &rhs) {
mBoard ^= rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator<<=(const BitBoard &rhs) {
mBoard <<= rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator>>=(const BitBoard &rhs) {
mBoard >>= rhs.mBoard;
return *this;
}
inline BitBoard operator^(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result ^= rhs;
return result;
}
inline BitBoard operator|(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result |= rhs;
return result;
}
inline BitBoard operator&(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result &= rhs;
return result;
}
inline BitBoard operator<<(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result <<= rhs;
return result;
}
inline BitBoard operator>>(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result >>= rhs;
return result;
}
// Arithmetic operators
constexpr BitBoard &BitBoard::operator+=(const BitBoard &rhs) {
mBoard += rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator-=(const BitBoard &rhs) {
mBoard -= rhs.mBoard;
return *this;
}
constexpr BitBoard &BitBoard::operator%=(const BitBoard &rhs) {
mBoard %= rhs.mBoard;
return *this;
}
inline BitBoard operator+(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result += rhs;
return result;
}
inline BitBoard operator-(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result -= rhs;
return result;
}
inline BitBoard operator%(const BitBoard &lhs, const BitBoard &rhs) {
BitBoard result(lhs);
result %= rhs;
return result;
}
constexpr void BitBoard::set(const unsigned i) {
mBoard |= (1ULL << i);
}
constexpr void BitBoard::clear(const unsigned i) {
mBoard &= ~(1ULL << i);
}
inline BitBoard BitBoard::fromIndex(const unsigned i) {
return 1ULL << i;
}
inline BitBoard BitBoard::north() const {
return (mBoard << 8);
}
inline BitBoard BitBoard::northEast() const {
return (mBoard << 9) & ~AFile;
}
inline BitBoard BitBoard::northWest() const {
return (mBoard << 7) & ~HFile;
}
inline BitBoard BitBoard::west() const {
return (mBoard >> 1) & ~HFile;
}
inline BitBoard BitBoard::east() const {
return (mBoard << 1) & ~AFile;
}
inline BitBoard BitBoard::south() const {
return (mBoard >> 8);
}
inline BitBoard BitBoard::southEast() const {
return (mBoard >> 7) & ~AFile;
}
inline BitBoard BitBoard::southWest() const {
return (mBoard >> 9) & ~HFile;
}
inline unsigned BitBoard::lsb() const {
return __builtin_ctzll(mBoard);
}
inline unsigned BitBoard::pop() {
unsigned i = lsb();
mBoard &= mBoard - 1;
return i;
}
constexpr int BitBoard::count() const {
return __builtin_popcountll(mBoard);
}
#endif //CHESS_ENGINE_BITBOARD_HPP