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tmi-practicum-2018-2019/TMI-practicum/Circle.cs
2019-05-15 16:58:33 +02:00

53 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
namespace TMI_practicum
{
public class Circle
{
public readonly double X;
public readonly double Y;
public readonly double R;
public Circle(double x, double y, double r)
{
X = x;
Y = y;
R = r;
}
public double Distance(Circle otherCircle)
{
return Math.Round(Math.Sqrt(Math.Pow(X - otherCircle.X, 2) + Math.Pow(Y - otherCircle.Y, 2)), 15);
}
public
IEnumerable<Intersection> FindIntersections(Circle c1)
{
IList<Intersection> intersections;
double d = Distance(c1);
if (d > R + c1.R || d < Math.Abs(R - c1.R) || d == 0.0 && R - c1.R == 0.0) return null;
double a = Math.Round((R * R - c1.R * c1.R + d * d) / (2.0*d), 15);
double px = Math.Round(X + a * (c1.X - X) / d, 15);
double py = Math.Round(Y + a * (c1.Y - Y) / d, 15);
double htemp = Math.Round(R * R - a * a, 15);
if (htemp == 0)
{
intersections = new Intersection[1];
intersections[0] = new Intersection(px, py);
}
else
{
intersections = new Intersection[2];
double h = Math.Round(Math.Sqrt(htemp), 15);
intersections[0] = new Intersection(px + h * (c1.Y - Y) / d, py - h * (c1.X - X) / d);
intersections[1] = new Intersection(px - h * (c1.Y - Y) / d, py + h * (c1.X - X) / d);
}
return intersections;
}
}
}