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cpl_cpp-project/Piece.hpp

41 lines
693 B
C++

#ifndef CHESS_ENGINE_PIECE_HPP
#define CHESS_ENGINE_PIECE_HPP
#include <optional>
#include <iosfwd>
enum class PieceColor {
White = 0,
Black = 1,
};
enum class PieceType {
Pawn,
Knight,
Bishop,
Rook,
Queen,
King
};
class Piece {
public:
using Optional = std::optional<Piece>;
Piece(PieceColor color, PieceType type);
static Optional fromSymbol(char symbol);
PieceColor color() const;
PieceType type() const;
};
bool operator==(const Piece& lhs, const Piece& rhs);
std::ostream& operator<<(std::ostream& os, const Piece& piece);
// Invert a color (White becomes Black and vice versa)
PieceColor operator!(PieceColor color);
#endif