Files
cpl_cpp-project/BoardState.hpp

30 lines
739 B
C++

#ifndef CHESS_ENGINE_BOARDSTATE_HPP
#define CHESS_ENGINE_BOARDSTATE_HPP
#include "Piece.hpp"
#include "BitBoard.hpp"
#include "Board.hpp"
struct BoardState {
BoardState(const BitBoard (*const pieceBBs)[8],
const BitBoard occupiedBB,
const PieceColor turn,
const CastlingRights cr,
const std::optional<Square> eps)
: pieceBBs(pieceBBs),
occupiedBB(occupiedBB),
turn(turn),
cr(cr),
eps(eps) {
}
const BitBoard (*const pieceBBs)[8];
const BitBoard occupiedBB;
const PieceColor turn;
const CastlingRights cr;
const std::optional<Square> eps;
};
#endif //CHESS_ENGINE_BOARDSTATE_HPP