39 lines
958 B
C++
39 lines
958 B
C++
#ifndef CHESS_ENGINE_BOARD_HPP
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#define CHESS_ENGINE_BOARD_HPP
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#include "Piece.hpp"
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#include "Square.hpp"
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#include "Move.hpp"
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#include "CastlingRights.hpp"
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#include <optional>
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#include <iosfwd>
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#include <vector>
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class Board {
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public:
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using Optional = std::optional<Board>;
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using MoveVec = std::vector<Move>;
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Board();
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void setPiece(const Square& square, const Piece::Optional& piece);
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Piece::Optional piece(const Square& square) const;
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void setTurn(PieceColor turn);
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PieceColor turn() const;
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void setCastlingRights(CastlingRights cr);
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CastlingRights castlingRights() const;
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void setEnPassantSquare(const Square::Optional& square);
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Square::Optional enPassantSquare() const;
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void makeMove(const Move& move);
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void pseudoLegalMoves(MoveVec& moves) const;
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void pseudoLegalMovesFrom(const Square& from, MoveVec& moves) const;
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};
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std::ostream& operator<<(std::ostream& os, const Board& board);
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#endif
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