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@@ -25,6 +25,22 @@ static void testGameEnd(const char* fen, bool isMate) {
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REQUIRE(pv.length() == 0);
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}
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static void testMove(const char *fen, const std::vector<std::string> &expectedMoves) {
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auto engine = createEngine();
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REQUIRE(engine != nullptr);
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auto board = Fen::createBoard(fen);
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REQUIRE(board.has_value());
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for (const auto &moveName : expectedMoves) {
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auto pv = engine->pv(board.value());
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Move move = *pv.begin();
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REQUIRE(move == Move::fromUci(moveName));
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board->makeMove(move);
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}
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}
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TEST_CASE("Engine detects checkmate", "[Engine][Checkmate]") {
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auto fen = GENERATE(
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// https://lichess.org/editor/4R2k/6pp/8/8/8/8/8/K7_b_-_-_0_1
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@@ -46,3 +62,11 @@ TEST_CASE("Engine detects stalemate", "[Engine][Stalemate]") {
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testGameEnd(fen, false);
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}
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TEST_CASE("Puzzles mateIn1_simple", "[Engine][Puzzle]") {
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auto [fen, moves] = GENERATE(table<const char*, std::vector<std::string>>({
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{"2bQ1k1r/1p3p2/p4b1p/4pNp1/2q5/8/PPP2PPP/1K1RR3 b - - 3 23",{"f6d8", "d1d8"}}, // https://lichess.org/gQa01loO/black#46
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{"5rk1/ppp5/2n4p/3b2p1/6R1/P1B1P2P/1Pq5/R2Q2K1 b - - 3 29",{"c2f2"}}, // https://lichess.org/haKJxadR#57
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}));
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testMove(fen, moves);
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}
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