Documentatie GameObject
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@@ -14,14 +14,13 @@ public abstract class GameObject {
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* @param world
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* @param world
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* @param location
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* @param location
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* @param radius
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* @param radius
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*
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* @post ...
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* @post ...
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* |setWorld(world)
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* |setWorld(world)
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* @post ...
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* @post ...
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* |world.add(this)
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* |setLocation(location)
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* @post ...
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* @post ...
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* |setLocation(location)
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* |setRadius(radius)
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* @post ...
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* |setRadius(radius)
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*/
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*/
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protected GameObject(World world, double[] location, double radius) {
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protected GameObject(World world, double[] location, double radius) {
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this(world, Coordinate.create(location), radius);
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this(world, Coordinate.create(location), radius);
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@@ -32,14 +31,17 @@ public abstract class GameObject {
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* @param world
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* @param world
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* @param location
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* @param location
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* @param radius
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* @param radius
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*
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* @post ...
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* @post ...
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* |setWorld(world)
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* |setWorld(world)
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* @post ...
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* @post ...
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* |world.add(this)
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* |world.add(this)
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* @post ...
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* @post ...
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* |setLocation(location)
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* |setLocation(location)
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* @post ...
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* @post ...
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* |setRadius(radius)
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* |setRadius(radius)
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*
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* @throws todo?
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*/
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*/
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protected GameObject(World world, Coordinate location, double radius) {
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protected GameObject(World world, Coordinate location, double radius) {
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if (!isValidLocation(location)) throw new IllegalArgumentException("Illegal location");
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if (!isValidLocation(location)) throw new IllegalArgumentException("Illegal location");
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