Documentatie model
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@@ -4,6 +4,12 @@ import static java.lang.Math.*;
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import worms.util.Coordinate;
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import worms.util.Coordinate;
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import java.util.List;
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import java.util.List;
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/**
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* A class of Projectiles involving a worm, a mass and a force.
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*
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* @version 1.0
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* @author Arthur Bols & Leen Dereu
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*/
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public abstract class Projectile extends GameObject implements IJumpable {
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public abstract class Projectile extends GameObject implements IJumpable {
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// region constructor
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// region constructor
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@@ -7,6 +7,12 @@ import java.util.concurrent.ThreadLocalRandom;
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import static java.lang.Math.cos;
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import static java.lang.Math.cos;
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import static java.lang.Math.sin;
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import static java.lang.Math.sin;
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/**
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* A class of Rifles involving a worm.
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*
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* @version 1.0
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* @author Arthur Bols & Leen Dereu
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*/
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public class Rifle extends Projectile {
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public class Rifle extends Projectile {
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/**
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/**
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@@ -6,6 +6,12 @@ import java.util.function.BiFunction;
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import worms.util.IllegalNameException;
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import worms.util.IllegalNameException;
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import worms.util.TeamComparator;
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import worms.util.TeamComparator;
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/**
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* A class of Teams involving a name and a world.
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*
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* @version 2.0
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* @author Arthur Bols & Leen Dereu
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*/
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public class Team {
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public class Team {
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@@ -5,6 +5,12 @@ import worms.util.Coordinate;
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import java.util.*;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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/**
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* A class of Worlds involving a width, a height and a map.
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*
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* @version 2.0
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* @author Arthur Bols & Leen Dereu
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*/
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public class World {
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public class World {
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// region constructor / destructor
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// region constructor / destructor
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