Documentatie Worm

This commit is contained in:
Leen Dereu
2018-05-24 17:33:11 +02:00
parent 6f60a4d06d
commit e416911ae0
2 changed files with 106 additions and 81 deletions

View File

@@ -688,7 +688,7 @@ public class Facade implements IFacade {
public Worm createWorm(World world, double[] location, double direction, double radius, String name, Team team) throws ModelException {
try {
return new Worm(world, location, direction, radius, name, team);
} catch(IllegalArgumentException e) {
} catch(IllegalArgumentException | AssertionError e) {
throw new ModelException(e);
}
}

View File

@@ -13,12 +13,10 @@ import java.util.concurrent.ThreadLocalRandom;
/**
* A class with the specifications of the worm
*
* @author Arthur Bols and Leen Dereu
* <p>
* Arthur Bols 1e bachelor Informatica
* Leen Dereu 1e bachelor Informatica
* <p>
* @authors Arthur Bols and Leen Dereu (1ste bachelor informatica)
*
* URL: https://github.com/KUL-ogp/ogp1718-project-bols-dereu
*
* @invar The location of the worm must be a valid location.
* |isValidLocation(getLocation())
* @invar The orientation of the worm must be a valid location.
@@ -32,7 +30,8 @@ import java.util.concurrent.ThreadLocalRandom;
* @invar The name of the worm must be a valid name.
* |isValidName(getName())
* @invar The value of the hit points of the worm must be a valid value for hit points.
* isValidValueHitPoints(getHitPoints())
* |isValidValueHitPoints(getHitPoints())
*
* @version 3.0
*/
public class Worm extends GameObject implements IJumpable{
@@ -49,6 +48,7 @@ public class Worm extends GameObject implements IJumpable{
* @param name The name for the new worm.
* @param radius The radius for the new worm.
* @param team The team of the new worm.
*
* @post The new world of the worm is equal to the given world.
* |new.getWorld() == world
* @post The new location of the worm is equal to the given location.
@@ -79,14 +79,7 @@ public class Worm extends GameObject implements IJumpable{
* @param radius The radius for the new worm.
* @param minRadius The minimum radius the new worm can have.
* @param team The team for the new worm.
* @throws IllegalArgumentException The given location is not a valid location for a worm.
* |!isValidLocation(location)
* @throws IllegalArgumentException The given minimum radius is not a valid minimum radius for a worm.
* |!isValidMinRadius(minRadius)
* @throws IllegalArgumentException The given radius can not be a minimum radius for a worm.
* |!canHaveAsMinRadius(radius)
* @throws IllegalNameException The given name is not a valid name for a worm.
* |isValidName(name)
*
* @post The new world of the worm is equal to the given world.
* |new.getWorld() == world
* @post The new location of the worm is equal to the given location.
@@ -103,6 +96,15 @@ public class Worm extends GameObject implements IJumpable{
* |new.getActionPoints() == getMaxActionPoints()
* @post The new value of hit points of the worm is equal to the start value for hit points.
* |new.getHitPoints() == startHitPoints
* @post The new team of the worm is equal to the given team.
* |new.getTeam() == team
*
* @throws IllegalArgumentException The given minimum radius is not a valid minimum radius for a worm.
* |!isValidMinRadius(minRadius)
* @throws IllegalArgumentException The given radius can not be a minimum radius for a worm.
* |!canHaveAsMinRadius(radius)
* @throws IllegalNameException The given name is not a valid name for a worm.
* |isValidName(name)
*/
@Raw
public Worm(World world, double[] location, double orientation, String name, double radius, double minRadius, Team team)
@@ -158,14 +160,16 @@ public class Worm extends GameObject implements IJumpable{
* Set the orientation of the worm to the given orientation.
*
* @param orientation The new orientation of the worm.
*
* @pre The given orientation must be a valid orientation for any worm.
* |isValidOrientation(orientation)
*
* @post The new orientation of the worm must be equal to the given orientation.
* |new.getOrientation() == orientation
*/
@Raw
private void setOrientation(double orientation) {
if (!isValidOrientation(orientation)) throw new IllegalArgumentException();
assert isValidOrientation(orientation);
this.orientation = orientation;
}
@@ -173,7 +177,8 @@ public class Worm extends GameObject implements IJumpable{
* Check whether the given orientation is a valid orientation for the worm.
*
* @param newOrientation The orientation to check.
* @return True if and only if the orientation is bigger then and smaller then 2pi.
*
* @return True if and only if the orientation is bigger then 0 and smaller then 2pi.
* |result == ( newOrientation >= 0 && newOrientation < 2 * PI )
*/
public static boolean isValidOrientation(double newOrientation) {
@@ -191,6 +196,7 @@ public class Worm extends GameObject implements IJumpable{
* Check whether the given radius is a valid minimum radius for the worm.
*
* @param minRadius The radius to check.
*
* @return True if and only if the radius is a number and the radius is bigger then 0.
* |result == ((!Double.isNaN(radius)) && (radius > 0))
*/
@@ -202,10 +208,14 @@ public class Worm extends GameObject implements IJumpable{
* Set the radius of the worm to the given radius.
*
* @param radius The new radius for the worm.
* @throws IllegalArgumentException The given radius is not a valid radius for any worm.
* |! canHaveAsMinRadius(radius)
*
* @post The new radius of the worm is equal to the given radius.
* |new.getRadius() == radius
* @post The new maximum of action points is equal to the mass of the worm.
* |new.getMaxActionPoints() == this.mass
*
* @throws IllegalArgumentException The given radius is not a valid radius for any worm.
* |! canHaveAsMinRadius(radius)
*/
@Raw
@Override
@@ -228,17 +238,22 @@ public class Worm extends GameObject implements IJumpable{
* Check whether the given radius is a valid radius for the worm.
*
* @param radius The radius to check.
* @return True if and only if the radius is bigger then the minimum radius
* (or equal) and the radius is a number.
* |result == (radius >= getMinRadius() && !Double.isNaN(radius))
*
* @return If the world is not equal to null, the result is true if and only if the radius is a number, the radius
* is bigger or equal to the minimum radius, the radius is not a infinite number and the location (with radius)
* is passable. If the world is equal to null, the result is true if and only if the radius is a number,
* the radius is bigger or equal to the minimum radius and the radius is not a infinite number.
* |if (this.world != null)
* | result == !Double.isNaN(radius) && radius >= this.minRadius && !Double.isInfinite(radius) &&
* | this.world.isPassable(this.location, radius)
* |result == !Double.isNaN(radius) && radius >= this.minRadius && !Double.isInfinite(radius)
*/
@Raw
private boolean canHaveAsRadius(double radius) {
if (this.world != null) {
return !Double.isNaN(radius) && radius >= this.minRadius && !Double.isInfinite(radius) && this.world.isPassable(this.location, radius);
} else {
return !Double.isNaN(radius) && radius >= this.minRadius && !Double.isInfinite(radius);
}
return !Double.isNaN(radius) && radius >= this.minRadius && !Double.isInfinite(radius);
}
//===================================================================================
@@ -272,15 +287,16 @@ public class Worm extends GameObject implements IJumpable{
* Set the current points of the worm to the given points.
*
* @param actionPoints The new points for the worm.
*
* @post If the given points are bigger then the maximum points, the current points
* are equal to the maximum points. If the given points are lower then 0
* the current points are equal to 0. If the given points is between the
* maximum points and 0, the current points is equal to the given points.
* |if (actionPoints > getMaxActionPoints())
* | actionPoints = getMaxActionPoints();
* | actionPoints = getMaxActionPoints()
* |else if (actionPoints < 0)
* | actionPoints = 0;
* |this.actionPoints = actionPoints;
* | actionPoints = 0
* |this.actionPoints = actionPoints
*/
@Raw
public void setActionPoints(long actionPoints) {
@@ -293,18 +309,26 @@ public class Worm extends GameObject implements IJumpable{
}
// TODO add documentatie
/**
* Increments the action points with the given delta.
*
* @param delta The value by which the action points should be increment.
*
* @post The action points are set to the old action points incremented with the given delta.
* |new.getActionPoints() == old.getActionPoints() + delta
*/
@Raw
public void incrementActionPoints(long delta) {
setActionPoints(this.actionPoints + delta);
}
/**
* Substract the current points of the worm.
* Decrements the action points with the given delta.
*
* @param delta The value which should be decreased.
*
* @post The current points are set to the old current points minus the given value.
* |setActionPoints(getActionPoints() - delta)
* |new.getActionPoints() == old.getActionPoints() - delta
*/
@Raw
public void decrementActionPoints(long delta) {
@@ -313,12 +337,12 @@ public class Worm extends GameObject implements IJumpable{
}
/**
* Substract the current points of the worm.
* Decrease the current action points of the worm involving the given angle.
*
* @param angle The angle needed to calculate the new current points.
* @post The current points are set to the old current points minus
* the angle (in degrees) divided by 6.
* |setActionPoints(getActionPoints() - (long) ceil(toDegrees(angle) / 6))
*
* @post The current points are set to the old current points minus the angle (in degrees) divided by 6.
* |new.getActionPoints() == old.getActionPoints() - (long) ceil(toDegrees(angle) / 6))
*/
private void decreaseActionPointsByAngle(double angle) {
@@ -336,10 +360,11 @@ public class Worm extends GameObject implements IJumpable{
* Set the maximum of points to the given maximum of points.
*
* @param maxActionPoints The new maximum of points for the worm.
*
* @post The new maximum points is set to the given maximum points (as an integer).
* |this.maxPoints = round(maxActionPoints)
* |this.maxActionPoints = round(maxActionPoints)
* @post When the maximum points change, the current points should change too.
* |setActionPoints(getActionPoints)
* |setActionPoints(this.actionPoints)
*/
@Raw
private void setMaxActionPoints(double maxActionPoints) {
@@ -372,16 +397,16 @@ public class Worm extends GameObject implements IJumpable{
}
/**
* TODO Documentatie vanaf hier verder afwerken!!
* Check whether the given name is a valid name for all worms.
*
* @param name The name to check.
* @return -1 if and only if the given name is longer then 2,
* the first letter is uppercase and the name only exists
* of letters, " ", " ' " and " "" ".
* |for (i = 0; i < name.length(); i++)
* |result == (name.length() > 2 && Character.isUpperCase(name.charAt(0)
* |&& Character.isLetter(name.charAt(i)) &&
* |allowedCharacters.indexOf(name.charAt(i)))
*
* @return ...
* |
*
* @throws IllegalArgumentException ...
* |
*/
public static int isValidName(String name) {