Fall method
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@@ -807,11 +807,14 @@ public class Worm extends GameObject {
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* @post the current hit points should be substracted with the given value.
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* |new.getHitPoints() == old.getHitPoints() - value
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*/
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public void incrementHitPoints(long value) {
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public void decreaseHitPoints(long value) {
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setHitPoints(getHitPoints() - value);
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}
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public void incrementHitPoints(long value) {
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setHitPoints(getHitPoints() + value);
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}
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//===================================================================================
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// endregion
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@@ -823,13 +826,13 @@ public class Worm extends GameObject {
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Coordinate oldLocation = getLocation();
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double endY = getLocation().getCoordinateY();
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if (! getWorld().isAdjacent(center, minRadius)) {
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for (double y = oldLocation.getCoordinateY(); y < 0; y--) {
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if (y < 0) {
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for (double y = oldLocation.getCoordinateY(); y <= (getWorld().getHeight() + 1); y--) {
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if (y >= (getWorld().getHeight() + 1)) {
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terminate();
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}
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double[] newLoc = {oldLocation.getCoordinateX(), y};
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setLocation(newLoc);
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if (getWorld().isAdjacent(center, minRadius)) {
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double[] newLoc = {oldLocation.getCoordinateX(), y};
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setLocation(newLoc);
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endY = y;
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break;
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}
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@@ -837,16 +840,15 @@ public class Worm extends GameObject {
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}
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}
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//TODO hitpoints en eventuele botsing
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double distanceY = getWorld().getHeight();
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long cost = 3 * (long) (oldLocation.getCoordinateY() - endY);
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incrementHitPoints(cost);
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long cost = 3 * (long) Math.floor(oldLocation.getCoordinateY() - endY);
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decreaseHitPoints(cost);
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}
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public void collisionFall(Worm fallingWorm, Worm... worm) {
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for (Worm stationaryWorm: worm) {
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long value = stationaryWorm.getHitPoints()/2;
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fallingWorm.incrementHitPoints(value);
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stationaryWorm.decreaseHitPoints(value);
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}
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}
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