Projectile
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@@ -66,9 +66,20 @@ public abstract class Projectile extends GameObject {
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public Coordinate getJumpStep(double elapsedTime) {
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// TODO zie naar worm hoe dit moet, implementatie moet wel anders!
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if (Double.isNaN(elapsedTime) || elapsedTime > this.getJumpTime(jumpTimeStep) || elapsedTime < 0)
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throw new IllegalArgumentException();
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double velocity = this.jumpVelocity();
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return null;
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}
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public double jumpVelocity() {
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return -1;
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}
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public double getJumpTime(double jumpTimeStep) {
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// TODO zie naar worm hoe dit moet, implementatie moet wel anders!
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