Documentatie Porjectile

This commit is contained in:
Leen Dereu
2018-05-24 12:01:09 +02:00
parent 47ae1f58c1
commit 552ed3ac94

View File

@@ -13,6 +13,26 @@ public abstract class Projectile extends GameObject implements IJumpable {
public static final double FORCE_TIME = 0.5; public static final double FORCE_TIME = 0.5;
private static final int rho = 7800; private static final int rho = 7800;
/**
* @param worm
* @param mass
* @param force
*
* @post ...
* |new.getWorld() == worm.getWorld()
* @post ...
* |new.getLocation() == calcLocation(worm.getLocation(), worm.getOrientation(), worm.getRadius(), mass)
* @post ...
* |new.getRadius() == calcRadius(mass)
* @post ...
* |new.getMass() == mass
* @post ...
* |new.getForce() == force
* @post ...
* |new.getOrientation() == worm.getOrientation()
* @post ...
* |new.getHitPoints() == getRadomHitPoints()
*/
protected Projectile (Worm worm, double mass, double force) { protected Projectile (Worm worm, double mass, double force) {
super(worm.getWorld(), calcLocation(worm.getLocation(), worm.getOrientation(), worm.getRadius(), mass), calcRadius(mass)); super(worm.getWorld(), calcLocation(worm.getLocation(), worm.getOrientation(), worm.getRadius(), mass), calcRadius(mass));
super.mass = mass; super.mass = mass;
@@ -28,41 +48,69 @@ public abstract class Projectile extends GameObject implements IJumpable {
// region radius / orientation / force // region radius / orientation / force
//=================================================================================== //===================================================================================
/**
* @return ...
* |result == orientation
*/
public double getOrientation() { public double getOrientation() {
return orientation; return orientation;
} }
private final double orientation; private final double orientation;
/**
* @param mass
*
* @return ...
* |result == pow(((mass / 1000.0 / rho) * (3.0 / (4.0 * PI))), 1.0 / 3.0)
*/
public static double calcRadius(double mass) { public static double calcRadius(double mass) {
return pow(((mass / 1000.0 / rho) * (3.0 / (4.0 * PI))), 1.0 / 3.0); return pow(((mass / 1000.0 / rho) * (3.0 / (4.0 * PI))), 1.0 / 3.0);
} }
/**
* @return ...
* |result == this.force
*/
public double getForce() { public double getForce() {
return this.force; return this.force;
} }
protected final double force; protected final double force;
// =================================================================================== // ===================================================================================
// endregion // endregion
// region hitpoints // region hit points
//=================================================================================== //===================================================================================
/**
* @return ...
* |result == this.hitPoints
*/
public int getHitPoints() { public int getHitPoints() {
return this.hitPoints; return this.hitPoints;
} }
/**
* @param value
*
* @post ...
* |new.getHitPoints() == this.hitPoints + value
*/
public void incrementHitPoints(int value) { public void incrementHitPoints(int value) {
setHitPoints(this.hitPoints + value); setHitPoints(this.hitPoints + value);
} }
/**
* @param worm
*
* @post ...
* |new.worm.getHitPoints() == worm.getHitPoints - getImpactHitPoints()
* @post ...
* |terminate()
*/
public void hit(Worm worm){ public void hit(Worm worm){
worm.decreaseHitPoints(getImpactHitPoints()); worm.decreaseHitPoints(getImpactHitPoints());
@@ -83,6 +131,34 @@ public abstract class Projectile extends GameObject implements IJumpable {
// region jump // region jump
//=================================================================================== //===================================================================================
/**
* @param jumpTimeStep
*
* @post ...
* |double v = jumpVelocity();
* |double t = jumpTime(jumpTimeStep);
* |double a = getOrientation();
* |
* |if (!getWorld().isAdjacent(getLocation(),getRadius()))
* | newLocation = Coordinate.create(getLocation().getX() + v * t * cos(a),
* | getLocation().getY() + v * t * sin(a) - (G * t * t) / 2.0);
* |newLocation = this.location
* @post ...
* |if (!isValidLocation(newLocation))
* | terminate()
* | return
* @post ...
* |new.getLocation() == newLocation
* @post ...
* | List<Worm> worms = getWorld().getGameObjectsByClass(Worm.class)
* |for (Worm worm: worms)
* | if (this.getDistance(worm) < 0)
* | setLocation(newLocation)
* | hit(worm)
*
* @throws IllegalStateException ...
* |!canJump()
*/
public void jump(double jumpTimeStep) throws IllegalStateException { public void jump(double jumpTimeStep) throws IllegalStateException {
if (!canJump()) if (!canJump())
throw new IllegalStateException(); throw new IllegalStateException();
@@ -113,7 +189,30 @@ public abstract class Projectile extends GameObject implements IJumpable {
} }
} }
/**
* @param timeStep
*
* @return ...
* |World world = getWorld()
* |double v = jumpVelocity();
* |double time = 0;
* |double a = getOrientation();
* |double radius = getRadius();
* |List<Worm> worms = world.getGameObjectsByClass(Worm.class);
* |if (!world.isPassable(this.location) || worms.stream().anyMatch(w -> w.getDistance(this) < 0))
* | result == 0.0
* |while(true)
* | time += timeStep
* | Coordinate newLoc = Coordinate.create(this.location.getX() + v * time * cos(a),
* | this.location.getY() + v * time * sin(a) - (G * time * time) / 2.0)
* | if (newLoc.getX() - radius < 0 || newLoc.getY() - radius < 0 || newLoc.getX() + radius >
* | world.getWidth() || newLoc.getY() + radius > world.getHeight() || !world.isPassable(newLoc) ||
* | worms.stream().anyMatch(w -> w.getDistance(newLoc, this.radius) < 0))
* | result == time
*
* @throws IllegalStateException ...
* |world == null
*/
public double jumpTime(double timeStep) { public double jumpTime(double timeStep) {
World world = getWorld(); World world = getWorld();
@@ -144,7 +243,18 @@ public abstract class Projectile extends GameObject implements IJumpable {
} }
} }
/**
* @param elapsedTime
*
* @return ...
* |double velocity = this.jumpVelocity()
* |result == Coordinate.create(getLocation().getX() + velocity * cos(getOrientation()) * elapsedTime,
* | getLocation().getY() + velocity * sin(getOrientation()) * elapsedTime - 0.5 * G *
* | pow(elapsedTime, 2))
*
* @throws IllegalArgumentException ...
* |Double.isNaN(elapsedTime) || elapsedTime < 0
*/
public Coordinate jumpStep(double elapsedTime) { public Coordinate jumpStep(double elapsedTime) {
if (Double.isNaN(elapsedTime) || elapsedTime < 0) if (Double.isNaN(elapsedTime) || elapsedTime < 0)
throw new IllegalArgumentException(); throw new IllegalArgumentException();
@@ -155,12 +265,18 @@ public abstract class Projectile extends GameObject implements IJumpable {
getLocation().getY() + velocity * sin(getOrientation()) * elapsedTime - 0.5 * G * pow(elapsedTime, 2)); getLocation().getY() + velocity * sin(getOrientation()) * elapsedTime - 0.5 * G * pow(elapsedTime, 2));
} }
/**
* @return ...
* result == getOrientation() < PI
*/
private boolean canJump() { private boolean canJump() {
return getOrientation() < PI; return getOrientation() < PI;
} }
/**
* @return ...
* |result == (getForce() / (getMass() / 1000)) * FORCE_TIME
*/
private double jumpVelocity() { private double jumpVelocity() {
return (getForce() / (getMass() / 1000)) * FORCE_TIME; return (getForce() / (getMass() / 1000)) * FORCE_TIME;
} }
@@ -172,6 +288,16 @@ public abstract class Projectile extends GameObject implements IJumpable {
// region location // region location
//=================================================================================== //===================================================================================
/**
* @param location
*
* @return ...
* |if (getWorld() == null)
* | result == !Double.isNaN(location.getX()) && !Double.isNaN(location.getY())
* |result == !Double.isNaN(location.getX()) && !Double.isNaN(location.getY()) &&
* | !(location.getX() - getRadius() < 0) && !(location.getX() + getRadius() > getWorld().getWidth()) &&
* | !(location.getY() + getRadius() > getWorld().getHeight()) && !(location.getY() - getRadius() < 0)
*/
@Override @Override
protected boolean isValidLocation(Coordinate location) { protected boolean isValidLocation(Coordinate location) {
double radius = getRadius(); double radius = getRadius();
@@ -188,6 +314,17 @@ public abstract class Projectile extends GameObject implements IJumpable {
!(location.getY() - radius < 0); !(location.getY() - radius < 0);
} }
/**
* @param wormLocation
* @param wormOrientation
* @param wormRadius
* @param mass
*
* @return ...
* |double radius = calcRadius(mass)
* |result == Coordinate.create(wormLocation.getX() + cos(wormOrientation) * (wormRadius + radius),
* | wormLocation.getY() + sin(wormOrientation) * (wormRadius + radius))
*/
public static Coordinate calcLocation(Coordinate wormLocation, double wormOrientation, double wormRadius, double mass) { public static Coordinate calcLocation(Coordinate wormLocation, double wormOrientation, double wormRadius, double mass) {
double radius = calcRadius(mass); double radius = calcRadius(mass);