Class Projectile
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@@ -28,7 +28,7 @@ import java.util.concurrent.ThreadLocalRandom;
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* @invar The value of the hit points of the worm must be a valid value for hit points.
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* @invar The value of the hit points of the worm must be a valid value for hit points.
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* isValidValueHitPoints(getHitPoints())
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* isValidValueHitPoints(getHitPoints())
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*
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*
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* @version 2.0
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* @version 3.0
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* @author Arthur Bols and Leen Dereu
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* @author Arthur Bols and Leen Dereu
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*
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*
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* Arthur Bols 1e bachelor Informatica
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* Arthur Bols 1e bachelor Informatica
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@@ -1223,4 +1223,12 @@ public class Worm extends GameObject {
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}
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}
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}
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}
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}
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}
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// region firing and projectiles
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//===================================================================================
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public void fire() {
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}
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// ===================================================================================
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// endregion
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}
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}
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