changed constructor location and points
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@@ -3,11 +3,14 @@ import java.io.Console;
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public class Main {
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public class Main {
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public static void main(String[] args) {
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public static void main(String[] args) {
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System.out.println(4/3);
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System.out.println(4.0/3.0);
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/*
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System.out.println("Hello World!");
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System.out.println("Hello World!");
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Console console = System.console();
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Console console = System.console();
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double input = Double.parseDouble(console.readLine("Enter your %d (th) passport number: ", 2));
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double input = Double.parseDouble(console.readLine("Enter your %d (th) passport number: ", 2));
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System.out.println(input);
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System.out.println(input);
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System.out.println((int)input);
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System.out.println((int)input);*/
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}
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}
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private static int minRadius = 50;
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private static int minRadius = 50;
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101
src/Worm.java
101
src/Worm.java
@@ -3,11 +3,10 @@ import be.kuleuven.cs.som.annotate.*;
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public class Worm {
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public class Worm {
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// Location
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// Location
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private double coordX;
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private double[] location;
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private double coordY;
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// Orientation
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// Orientation
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private double orientation;
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private double direction;
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// shape
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// shape
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private double radius;
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private double radius;
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@@ -22,26 +21,19 @@ public class Worm {
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// name
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// name
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private final String name;
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private final String name;
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public Worm(double coordX, double coordY, double orientation, String name, double radius) throws IllegalArgumentException {
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public Worm(double[] location, double direction, String name, double radius) throws IllegalArgumentException {
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this.coordX = coordX;
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this(location, direction, name, radius, 0.25);
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this.coordY = coordY;
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this.orientation = orientation;
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this.radius = radius;
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this.minRadius = 0.25;
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int validValue = isValidName(name);
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if (validValue != -1) {
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throw new IllegalNameException(validValue, name);
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}
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this.name = name;
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}
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}
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public Worm(double coordX, double coordY, double orientation, String name, double radius, double minRadius) throws IllegalArgumentException {
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public Worm(double[] location, double direction, String name, double radius, double minRadius) throws IllegalArgumentException {
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this.coordX = coordX;
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if ( location.length != 2) {
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this.coordY = coordY;
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throw new IllegalArgumentException();
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this.orientation = orientation;
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}
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this.location = location;
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this.direction = direction;
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this.radius = radius;
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this.radius = radius;
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this.minRadius = minRadius;
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this.minRadius = minRadius;
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@@ -54,8 +46,8 @@ public class Worm {
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/**
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/**
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*
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*
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* @param name
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* @param name ...
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* @return
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* @return ...
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*/
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*/
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private int isValidName (String name) {
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private int isValidName (String name) {
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@@ -74,42 +66,29 @@ public class Worm {
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return -1;
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return -1;
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}
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}
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public double[] getLocation() {
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public double getCoordX() {
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return this.location;
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return this.coordX;
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}
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public void setCoordX(double coordX) {
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this.coordX = coordX;
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}
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public double getCoordY() {
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return this.coordY;
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}
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public void setCoordY(double coordY) {
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this.coordY = coordY;
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}
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public double getOrientation() {
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return this.orientation;
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}
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}
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/**
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/**
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* @param orientation
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* @param direction
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* | ...
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*
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*
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*/
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*/
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public void setOrientation(double orientation) {
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public void setdirection(double direction) {
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this.orientation = orientation;
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this.direction = direction;
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}
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private void setLocation(double[] direction) {
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this.location = direction;
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}
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}
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public double getRadius() {
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public double getRadius() {
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return this.radius;
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return this.radius;
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}
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}
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public void setRadius(double radius) {
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public void setRadius(double radius) throws IllegalArgumentException {
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if (radius < this.minRadius) {
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if (radius < this.minRadius) {
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throw new IllegalArgumentException("Radius is smaller than " + this.minRadius);
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throw new IllegalArgumentException("Radius is smaller than " + this.minRadius);
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}
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}
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@@ -160,10 +139,10 @@ public class Worm {
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* the number of steps the worm should take
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* the number of steps the worm should take
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*
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*
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* @post the new x-coordinate schould be the old one plus the number of steps multiplied
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* @post the new x-coordinate schould be the old one plus the number of steps multiplied
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* with the distance of a step in the x-orientation
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* with the distance of a step in the x-direction
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* |new.CoordX = CoordX + NumberSteps * distanceX
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* |new.CoordX = CoordX + NumberSteps * distanceX
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* @post the new y-coordinate schould be the old one plus the number of steps multiplied
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* @post the new y-coordinate schould be the old one plus the number of steps multiplied
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* with the distance of a step in the y-orientation
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* with the distance of a step in the y-direction
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* |new.CoordY = CoordY + NumberSteps * distanceY
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* |new.CoordY = CoordY + NumberSteps * distanceY
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*
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*
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* @throws IllegalArgumentException
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* @throws IllegalArgumentException
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@@ -174,28 +153,34 @@ public class Worm {
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if (numberSteps < 0)
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if (numberSteps < 0)
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throw new IllegalArgumentException();
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throw new IllegalArgumentException();
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double distanceX = this.radius * Math.cos(this.orientation);
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double distanceX = this.radius * Math.cos(this.direction);
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double distanceY = this.radius * Math.sin(this.orientation);
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double distanceY = this.radius * Math.sin(this.direction);
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setCoordX(this.coordX + numberSteps * distanceX);
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this.location = new double[] {this.location[0] + numberSteps * distanceX, this.location[1] + numberSteps * distanceY};
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setCoordY(this.coordY + numberSteps * distanceY);
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}
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}
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/**
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/**
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* @param angleToAdd
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* @param angleToAdd
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* the angle that must be added to the orientation
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* the angle that must be added to the direction
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*
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*
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* @pre the angle to add must be between 0 and 2pi (including 0)
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* @pre the angle to add must be between 0 and 2pi (including 0)
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* |0 <= angleToAdd < 2pi
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* |0 <= angleToAdd < 2pi
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*
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*
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* @post the new orientation is the old orientation plus the given angle
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* @post the new direction is the old direction plus the given angle
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* |new.orientation = orientation + angleToAdd
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* |new.direction = direction + angleToAdd
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* @post the resulting angle (= the new orientation) must be between 0 and 2pi (including 0)
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* @post the resulting angle (= the new direction) must be between 0 and 2pi (including 0)
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* |0 <= new.orientation < 2pi
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* |0 <= new.direction < 2pi
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*/
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*/
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public void turn(double angleToAdd) {
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public void turn(double angleToAdd) {
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assert 0 <= angleToAdd && angleToAdd < (2 * Math.PI);
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assert 0 <= angleToAdd && angleToAdd < (2 * Math.PI);
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if (0 <= (this.orientation + angleToAdd) && (this.orientation + angleToAdd) < (2 * Math.PI))
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if (0 <= (this.direction + angleToAdd) && (this.direction + angleToAdd) < (2 * Math.PI))
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setOrientation(this.orientation + angleToAdd);
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setdirection(this.direction + angleToAdd);
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setOrientation((this.orientation + angleToAdd)%(2 * Math.PI));
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setdirection((this.direction + angleToAdd)%(2 * Math.PI));
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}
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private void updatePoints (double value) {
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this.points -= (int) Math.round(Math.toDegrees(value) / 2);
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}
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}
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}
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}
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